EP103 | Working at SkyWalker Sound (Guest Tim Nielsen)
Michael Pecci Michael Pecci

EP103 | Working at SkyWalker Sound (Guest Tim Nielsen)

When is the last time you REALLY LISTENED to a movie? What are the first things you hear? Is it dialog, to music, or maybe it's the sound effects? Sound is one of the MOST IMPORTANT tools at your disposal when creating a film, and often times its the most overlooked, under utilized and unappreciated by audiences. Toady's episode of ILWP Podcast will change your perspective on the sonic landscapes behind your favorite films. Strap yourself in for the most comprehensive sound experience that you will ever find on a podcast. Host Mike Pecci sits with SkyWalker sound designer Tim Nielsen(The Dark Crystal: Age of Resistance, Solo: A Star Wars Story, Maleficent, There Will Be Blood, The Lord of the Rings). The tow filmmakers go deep into how a movie sound's are created, edited and mixed. Listen and learn about how to direct your sound team, what are the hardest sounds to create, or just have your mind opened to the amazing world of sound in film! This episode is a true HI-FI experience, loaded with sound clips, music, and effects so definitely grab your noise cancelling headphones!

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EP99 | Designing The UNREAL World of The Mandalorian (Guest Ian Milham)
Michael Pecci Michael Pecci

EP99 | Designing The UNREAL World of The Mandalorian (Guest Ian Milham)

Are you excited for Mandalorian Season 2? Season 1 utilized LED backgrounds called The Volume that allowed for a completely virtual world to be the backdrop of the show. For the first time, you could move a mountain or shoot during golden hour all day long. This is the future of production, and Season 2 looks to be even crazier. We needed to take a deep dive into this technology, which is why our guest for this episode is Ian Milham, the Virtual Production Supervisor for Seasons 1 & 2 of The Mandalorian. He's the one who can move the mountain in the background of a shot, and he's the one that spoke with Host Mike Pecci about the technology that is going to change our industry. Ian bridges the distance between video games and film production with his experience at LucasArts, being the Art Director for Dead Space, and now with ILM and Disney, so be prepared for a nerdy deep dive into video games, virtual production, and maybe get a look at what's to come with Season 2 of The Mandalorian.

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EP97 | You Deserve To Be Paid For Your Work (Guest Hayley Akins)
Michael Pecci Michael Pecci

EP97 | You Deserve To Be Paid For Your Work (Guest Hayley Akins)

Imposter syndrome sucks. At some point we've all had it, and the sad truth is that young artists are swindled by companies trying to get great work without paying for it. Host Mike Pecci reiterates this message on the show constantly: You need to charge enough for your work. Don't let these assholes take advantage of you. In the motion design world, Hayley Akins is one of the loudest voices promoting that same message. She founded Motion Hatch to focus on the business side of motion design and begin the conversation of what and how to charge fairly for your work. This is an episode where you're going to want to take notes. Your bank account will thank you.

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